AI Insights · Timothy · April 2022
Top 5 Casual Games Performance in the US for Q1 2022
In Q1 2022, the top 5 casual games in the US saw varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
During the first quarter of 2022, the top 5 casual games on a unified platform in the United States experienced a mix of growth and stability in various performance metrics. Here’s a detailed breakdown based on data from Sensor Tower.
Wordle! saw a significant rise in both weekly downloads and weekly revenue. Downloads peaked at approximately 1.25M in early February and maintained high numbers throughout the quarter, ending with 559K in the last week of March. Revenue followed a similar upward trend, reaching around $153K in late February before stabilizing at around $114K by the end of March. Active users also saw a substantial increase, peaking at 2.16M in early March and maintaining over 1.79M towards the end of the quarter.
Subway Surfers displayed steady performance across all metrics. Weekly downloads hovered around 400K, peaking at 465K in mid-March. Revenue was stable, with minor fluctuations, peaking at approximately $132K in late March. Active users saw a gradual rise, reaching nearly 10M in mid-March and stabilizing at 9.7M by the end of the quarter.
Talking Ben the Dog experienced a notable surge in weekly downloads and active users in February. Downloads peaked at 1.03M mid-February, while active users reached 1.34M during the same period. Revenue also saw an increase, peaking at around $6.6K in late February, before stabilizing around $4.9K by the end of March.
Among Us! had consistent weekly downloads, averaging around 280K, with a peak of 493K in late December 2021. Revenue showed a declining trend, starting at $36K at the end of December 2021 and stabilizing around $8.8K by the end of March 2022. Active users saw a gradual decrease, starting at 1.82M in late December 2021 and ending at approximately 1.12M by the end of March.
Wordscapes maintained a steady performance throughout Q1 2022. Weekly downloads ranged between 200K and 400K, peaking at 396K in late December 2021. Revenue remained strong, averaging around $1.04M, with minor fluctuations. Active users showed consistent engagement, with numbers hovering around 3.1M to 3.4M throughout the quarter.
For more detailed insights and data, please visit Sensor Tower.